# Sample Project

The best way to learn is through examples. So, let's create a sample project to see how to use the framework.

We will be working on a simple game where the player can shoot at a gallery to score points.

The features we will implement are:

  • The player can move their camera around with their mouse or gamepad.
  • The player will be able to shoot their weapon with the left mouse button or the right trigger.
  • The player will have a score that will increase when they hit a target.
  • The player will have a timer that will decrease over time.